Intel / Network+ / 1.0 Networking ConceptsWednesday · Network+ day
Network+ N10-009 · Objective 1.1 · Part 1 of 2

The OSI Model, Part 1: Physical to Transport

Bits, frames, packets, segments. What each of the bottom four layers actually does, which device lives where, and the questions CompTIA uses to see if you really know the difference.

Network+ 1.1Also helps: A+ Core 1 · Security+ · CySA+ 16 min read4 interactivesFoundation

Every network you'll ever touch is moving data the same way: something at the top wants to send a message, and by the time it leaves the building it's a stream of voltage, light, or radio. The Open Systems Interconnection (OSI) model is the map of that trip, split into seven layers so people can talk about where something happens.

Nobody installs "OSI." The internet actually runs on the Transmission Control Protocol (TCP)/Internet Protocol (IP) suite. OSI is the shared vocabulary. When a senior tech says "that's a Layer 2 problem," they're telling you to stop looking at IP addresses and start looking at switches, Media Access Control (MAC) addresses, and Virtual Local Area Networks (VLANs). That vocabulary is exactly what Network+ tests.

This part covers the bottom four layers, the ones that move data. Part 2 covers Layers 5–7 and using the model to troubleshoot.

How deep do I need this?Depth ladder
A+ Core 1
Recognize

OSI isn't a named A+ objective, but you need the pieces: TCP vs. User Datagram Protocol (UDP) (1201 2.1) and what a switch does vs. a router (2.5). Knowing "switch = MAC address, router = IP address" covers most A+ questions.

Network+
Apply · this post

Formal objective 1.1. Know every layer's number, name, Protocol Data Unit (PDU), devices, and protocols. Be able to place any device or symptom on a layer, and use layers to troubleshoot (5.1).

Security+
Apply

Layer 4 vs. Layer 7 firewalls (SY0-701 3.2), and knowing which layer an attack targets: Address Resolution Protocol (ARP) poisoning (L2), IP spoofing (L3), Synchronize (SYN) floods (L4).

CySA+
Analyze

Read layers directly out of a packet capture. Wireshark's detail pane is capture metadata followed by Layer 2, 3, and 4 headers: Frame, Ethernet II, Internet Protocol, TCP (CS0-004 1.3).

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The stack at a glance

Seven layers, numbered from the bottom. Data heading out travels down the stack, and each layer wraps it in its own header. That wrapping is called encapsulation. The receiver runs it in reverse, each layer peeling off its header on the way up.

Memory trick

Bottom to top: Please Do Not Throw Sausage Pizza Away. For the PDUs of Layers 1–4, top-down: Some People Fear Birds (Segments, Packets, Frames, Bits).

1
Layer 1 · PDU: bits

Physical

Layer 1 doesn't know what an address is. Its whole job is turning 1s and 0s into something that can cross a medium, and back again. That might be voltage on copper, pulses of light in fiber, or radio waves in the air. Layer 1 also defines the physical details: connector shapes, pin-outs, cable categories, signal timing, and how fast bits can go.

DevicesHubs, repeaters, media converters, transceivers
MediaCopper, fiber, radio (wireless)
ProblemsAttenuation, crosstalk, Electromagnetic Interference (EMI), bad terminations
Close-up of an RJ45 copper connector, an LC duplex fiber connector, and an F-type coax connector side by side. Registered Jack 45 (RJ45) · copperLucent Connector (LC) duplex · fiberF-type · coax
Layer 1 is everything you can physically hold: the cable, the connector, the signal on it.

A hub is the classic Layer 1 device. It can't read anything. It takes the electrical signal coming in one port and repeats it out every other port. Everything plugged into a hub shares one collision domain, which is why hubs disappeared from real networks. They still show up on the exam as the wrong answer.

Exam angle

If a question mentions attenuation, crosstalk, a bad crimp, a wrong cable category, or a transceiver mismatch, it's a Layer 1 question even if it never says "Layer 1."

2
Layer 2 · PDU: frame

Data Link

Layer 2 delivers frames between devices on the same local network. It's the first layer with addresses, and those are MAC addresses: 48-bit link-layer addresses usually assigned by the manufacturer; software can override them, and Wi-Fi clients may use randomized addresses, written as six hex pairs like 3C:22:FB:9A:41:07.

The star of Layer 2 is the switch. Unlike a hub, a switch reads the source MAC of every frame it receives and records which port that address lives on in its MAC address table (also called the Content Addressable Memory (CAM) table). When a frame arrives, the switch looks up the destination MAC and sends it out only the right port. If it doesn't know the destination yet, it floods the frame out every port except the one it came in on, then learns from the reply.

Layer 2 also checks for damage. Every Ethernet frame ends with a Frame Check Sequence (FCS), a Cyclic Redundancy Check (CRC) value calculated over the frame. The receiver recalculates it, and if the numbers don't match, the frame is dropped. Ethernet detects errors; it doesn't fix them. Rising CRC counters on a switch port usually point back to a Layer 1 problem like a damaged cable or interference.

Close-up of a network switch front panel with rows of RJ45 ports, patch cables, and green and amber link lights.
A Layer 2 switch learns which MAC address lives on each port, so frames only go where they need to.

Collision domains vs. broadcast domains

This is one of the most-tested ideas in the bottom of the stack:

Other Layer 2 residents: Network Interface Cards (NICs) (they own the MAC address), bridges, and wireless access points, which bridge wireless frames onto the wired network. Ethernet (802.3) and Wi-Fi (802.11) are both Layer 2 standards. 802.1Q VLAN tags live in the Layer 2 header; they get their own post under objective 2.2.

3
Layer 3 · PDU: packet

Network

Layer 2 gets a frame across one network. Layer 3 gets a packet across many of them. It uses logical addresses (Internet Protocol version 4 (IPv4) and Internet Protocol version 6 (IPv6)) that describe where a device is, and it decides the path a packet takes to get there. That decision is routing, and the device that makes it is the router, along with multilayer (Layer 3) switches.

DevicesRouters, Layer 3 switches
ProtocolsIPv4, IPv6, Internet Control Message Protocol (ICMP), Internet Protocol Security (IPsec)
Key fieldTime to Live (TTL): drops looping packets

The single most useful idea at Layer 3 is this: as a packet crosses routers, the IP addresses stay the same but the MAC addresses change at every hop. Each router strips the old frame, decides where the packet goes next, and builds a brand-new frame addressed to the next device's MAC.

Every IPv4 packet carries a time to live (TTL) value, and every router that forwards it subtracts one. When TTL hits zero, the router drops the packet and sends an ICMP "time exceeded" message back. That stops a packet from looping forever during a routing mistake, and it's exactly how tracert/traceroute maps a path.

A rack-mounted enterprise router with fiber uplink cables and glowing status lights.
Routers work at Layer 3: they strip the old frame, check the destination IP, and build a new frame for the next hop.
Real-world footnote

In the diagram, the source IP is a private address. In a real home or office, the edge router would translate it to a public address with Network Address Translation (NAT) before the packet hits the internet. NAT and Port Address Translation (PAT) are covered under objective 2.1.

ICMP also lives at Layer 3. It's the protocol behind ping, and it's how routers report errors. ICMP has no port numbers, which is a classic exam detail: ping doesn't use TCP or UDP at all.

4
Layer 4 · PDU: segment (TCP) / datagram (UDP)

Transport

Layer 3 gets the packet to the right computer. Layer 4 gets the data to the right application on that computer, using port numbers. An IP address plus a port, like 203.0.113.80:443, is called a socket.

Port rangeNameUsed for
0–1023Well-knownStandard services: 22 Secure Shell (SSH), 53 Domain Name System (DNS), 443 Hypertext Transfer Protocol Secure (HTTPS)
1024–49151RegisteredVendor services: 1433 Structured Query Language (SQL) Server, 3389 Remote Desktop Protocol (RDP)
49152–65535Dynamic / ephemeralTemporary client-side ports picked per connection

Layer 4 has two main protocols, and the exam loves comparing them:

TCPUDP
ConnectionConnection-oriented: three-way handshake firstConnectionless: just sends
ReliabilitySequence numbers, acknowledgments, retransmits lost dataNo acknowledgments, no retransmission
Flow controlWindowing adjusts how much is sent before an Acknowledgment (ACK)None
OverheadHigher (20+ byte header)Lower (8 byte header)
Typical useWeb (Hypertext Transfer Protocol (HTTP)/HTTPS), SSH, email, file transferDNS queries, Dynamic Host Configuration Protocol (DHCP), Voice over Internet Protocol (VoIP), streaming, Trivial File Transfer Protocol (TFTP), Simple Network Management Protocol (SNMP), syslog
PDU nameSegmentDatagram

The three-way handshake

Before TCP sends any data, the two sides agree on starting sequence numbers:

Connections end with a Finish (FIN) exchange (graceful close) or an Reset (RST) (abrupt reset). On Security+, a flood of SYNs that never complete the handshake is a SYN flood, a Layer 4 denial-of-service attack.

See it happen: encapsulation

Interactive 1 of 4 · Encapsulation stepper

Send a web request down the stack

Now see it in a real capture

Interactive 2 of 4 · Packet explorer

Open a website, one packet at a time

Same browser as the stepper: 192.168.1.25 resolves a name, opens a TCP connection to 203.0.113.80:443, and pings it.

Field mission
capture eth0 · 9 packetsClick a row, then click fields

Packet list

No.TimeSourceDestinationProtocolLengthInfo

Packet details

Click a field to see what it means and where it sits in the bytes.

Packet bytes

The full Packet Explorer, the "Find the Needle" mission, and 100+ display filters live in the Pro Wireshark Filters guide.

Check yourself: which layer?

Interactive 3 of 4 · Layer sorter

Put each item on its layer

Item 1 of 14Hub
Score: 0 / 0

Exam traps

Field ticket: work it like a PBQ

Interactive 4 of 4 · Performance-Based Question (PBQ)-style scenario
TICKET #4471Priority: NormalDept: AccountingOpened 09:12

"We moved my desk this morning. Now Outlook, Teams, and the shared drive all say offline. Everyone else on my team is fine." — J. Alvarez

User Personal Computer (PC) · ipconfig09:20
Ethernet adapter Ethernet:

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::4c1d:9a2f:61b3:7e10%12
   Autoconfiguration IPv4 Address. . : 169.254.38.211
   Subnet Mask . . . . . . . . . . . : 255.255.0.0
   Default Gateway . . . . . . . . . :
ACCT-SW1 · show interfaces gi1/0/1409:22
GigabitEthernet1/0/14 is up, line protocol is up (connected)
  Description: ACCT-DESK-14
  Full-duplex, 100Mb/s, media type is 10/100/1000BaseTX
     18342 packets input, 2210417 bytes, 0 no buffer
     4812 input errors, 4797 CRC, 15 frame, 0 overrun
     0 runts, 0 giants

ACCT-SW1# ! same command, 60 seconds later
     5136 input errors, 5121 CRC, 15 frame, 0 overrun
Step 1 · Establish a theory

Where is the root cause?

Step 2 · Plan and implement

What do you do first?

Step 3 · Verify full functionality

The cable is replaced. What proves the ticket is actually fixed?

Quick check

Key terms

Encapsulation
Each layer adding its own header (and at Layer 2, a trailer) as data moves down the stack.
PDU
Protocol data unit. The name for the data at a given layer: segment/datagram, packet, frame, bits.
MAC address
48-bit Layer 2 hardware address. For a universally administered address, the first 24 bits are the manufacturer's Organizationally Unique Identifier (OUI).
FCS / CRC
Frame check sequence at the end of a frame. A CRC value used to detect corrupted frames.
Collision domain
A segment where devices' transmissions can collide. Each switch port is its own.
Broadcast domain
The set of devices that receive each other's broadcasts. Routers and VLANs divide them.
TTL
Time to live. Decremented by each router; the packet is dropped at zero.
Socket
An IP address plus a port number, identifying one end of a connection.
Three-way handshake
SYN, SYN-ACK, ACK. How TCP opens a connection.

Watch it

Prefer to see it on video? These free videos cover the same ground. They open on YouTube in a new tab.

Practice it

Brett Boyer, founder of BB Tech Tools
Written by Brett Boyer
Lead instructor · Founder, BB Tech Tools

Brett went from food service to Information Technology (IT) in 2020 and earned his certifications from scratch. He builds BB Tech Tools to close a gap every IT learner hits: knowing the concepts but freezing on PBQs.

CompTIAMicrosoftLinuxCEHCCNACompTIA SecurityX
Last reviewed Oct 10, 2026 against the CompTIA N10-009 objectives.